Karma Wild Rift Build Guide

Karma Wild Rift: is a support that can deal damage, buff speed, and root enemies. The way to build Karma is equipment that can create armor, heal, and increase attack speed for allies. The way to play Karma is to focus on protecting teammates, creating shields from this "the Enlightened One".

Karma Wild Rift

Karma Wild Rift

Update 3.4B

Support - Lane:

Damage: Magic

Power Spike

Difficulty

Damage

Toughness

Utility

CC

Mobility

Tier B-
Win rate 49.63%
Pick rate 8.8%
Ban rate 2.2%

Karma's Item Build & Runes

Karma SP runes Win 57.77% and Pick 27.37%

Aery        

Scorch        

Nullifying Orb        

Manaflow Band        

Karma SP runes with Win 43.92% and Pick 34.45%

Aery        

Scorch        

Loyalty        

Hunter - Genius        

Build Karma Wild Rift with the highest win rate

Locket        

Ardent Censer        

Frozen Heart        

Abyssal Mask        

Staff of Flowing Water        

Athene's Unholy Grail        

Karma Wild Rift build second

Ardent Censer        

Staff of Flowing Water        

Redeeming        

Harmonic Echo        

Athene's Unholy Grail        

Crystalline Reflector        

Karma Wild Rift item build third

Rod of Ages        

Awakened Soulstealer        

Stasis        

Rabadon's Deathcap        

Banshee's Veil        

Crystalline Reflector        

Best Picks vs Karma

Worst Picks vs Karma

Best Lane Counters vs Karma

See more build Shen Wild Rift in Meta

Karma Wild Rift Build>

Karma position

Mid

Support

Karma summoner spells

Ignite +Flash

Karma Build

The way to build Karma will be items that give health, skill recovery points, mana and spells. Especially the skill recovery point. Karma needs to spam a lot, speed up buffs for teammates.

Especially, spamming a lot will quickly activate the passive, which benefits both ways.

If you go to support you will choose items such as bodyguard oath, harmonic echo, Athene demon cup.

Going mid, you go to Luden, witch hat.

Karma ability 

Karma ability order

skill order Karma

Karma abilities

MANTRA MANTRA

Every spell cast grants Karma a stack of Mantra. At 3 stacks, she enters a Mantra State, enhancing her next basic ability.

INNER FLAME INNER FLAME

Cooldown: 10s

Cost: 60

Fires a blast of energy, dealing 60 magic damage (60 + to the first target hit and surrounding enemies, and slowing them by 35% for 1.5 seconds.

Mantra: Increases the destructive power of the blast, dealing 70 magic damage (70 + 50% 22) to the first target hit and surrounding enemies. The blast leaves a field for 1.5 seconds, slowing targets by 50%, after which it explodes and deals 40 magic damage (40 + 50%?).

FOCUSED RESOLVE FOCUSED RESOLVE

Cooldown: 13s

Cost: 55

Tethers up to two nearby enemy champions, dealing 35 magie damage (35 + 40% ?) and revealing them for 1.75 seconds. If targets fail to break the tether, they take 40 magic damage (40 + 45% 2) and are rooted for 1 second(s).

Mantra: A new tether will be formed between tethered targets. If there is only one tethered target, the new tether will spread toward an additional nearby enemy champion. If targets fail to break all the tethers, they take 40 magic damage (40 + 45% ) and are rooted for an improved 1.5 seconds.

LINSPIRE LINSPIRE

Cooldown: 10s

Cost: 70

Grants an allied champion 60 shield (60 + $0% and 45% movement speed for 1.5 seconds.) for 3 seconds

Mantra: Karma focuses her power, granting a 120 shield (1204 50% 2) that decays over 4 seconds and 60% movement speed that decays to 20% over the same duration. An additional ring is generated around the shielded target, and the first ally champion who enters the ring will be granted the same shield.

TRANSCENDENT EMBRACE TRANSCENDENT EMBRACE

Cooldown: 70s

Cost: 100

Immediately enters Mantra state.

Forms a ring of spirit energy at the target location. After 1s, it detonates, dealing 150 magic damage (150 + 60% ) to all enemies inside the circle and slowing them by 35% for 1s. If enemies are hit by the outer ring, they will be knocked back, toward the center.

How to play Karma

The correct way of playing Karma is to roam, Karma will only be on AD support in the first levels of the game. Then use the speed buff Linh Giap skill to roam the whole map.

Presence in hot spots of harassment rooting enemies. Don't worry about the level because you own damage, so the main task is to harass the enemy AD.

Pay special attention to being ganked at the first level, but being ganked, both will probably go to the countdown board.

To put it rightly, Karma's exact job is to buff the best player on the team and get the job done. Not the type of champion that can allin stack damage.

Combo

Combo 1:

LINSPIRE + AA +INNER FLAME + AA

Combo 2

TRANSCENDENT EMBRACE +FOCUSED RESOLVE + LINSPIRE + INNER FLAME

Karma pros and cons

Pros

High speed.

Support but can deal damage.

Easy to play

Cons

Paper blood.

Need a lot of energy

Depends on equipment.

Karma counters

Avoid messing with Karma, running or retreating every time you get hit with "Attention".

Conclusion

Karma Wild Rift can poke well, creating shields for allies. Make as many shields as you can.

Other Support Champions

Post by Son Acton

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