Orianna Wild Rift Build with Highest Winrate - Guide Runes, Items, and Skill Order

Author: Son Acton

Orianna Wild Rift: is a mage who can damage the entire enemy team with "Command: Shockwave". Orianna's way to build is magic items with ability haste. Heroes get stronger towards the end of the game. Let's see the instructions on how to play "the Lady of Clockwork".

Orianna Wild Rift

Orianna Wild Rift

Patch 5.0c

Mage Mage - Lane: mid

Damage: Magic

Power Spike

Difficulty

Damage

Toughness

Utility

CC

Mobility

Tier B
Win rate 48.85%
Pick rate 2.5%
Ban rate 0.1%
Orianna Wild Rift Build
Orianna: Wild Rift Build Guide

Orianna's Item Build & Runes

Orianna Mid runes Win 55.23% and Pick 28.31%

Orianna runes Mid with Win 52.92% and Pick 22.45%

Phase Rush

Gathering Storm

Coup de Grace

Legend: Tenacity

TRANSCENDENCE

Build Orianna Wild Rift with the highest win rate

  • Item Luden's Echo Luden's Echo
  • Item Archangel's Staff Archangel's Staff
  • Item Stasis Stasis
  • Item Rabadon's Deathcap Rabadon's Deathcap
  • Item Void Staff Void Staff
  • Item Infinity Orb Infinity Orb

Orianna Wild Rift China build

  • Item  Archangel's Staff Archangel's Staff
  • Item  Cosmic Drive Cosmic Drive
  • Item  Stasis Stasis
  • Item  Rabadon's Deathcap Rabadon's Deathcap
  • Item  Void Staff Void Staff
  • Item  Infinity Orb Infinity Orb

Orianna Wild Rift item build third

  • Item  Rod of Ages Rod of Ages
  • Item  Archangel's Staff Archangel's Staff
  • Item  Stasis Stasis
  • Item  Luden's Echo Luden's Echo
  • Item  Rabadon's Deathcap Rabadon's Deathcap
  • Item  Void Staff Void Staff

Best Picks vs Orianna

Worst Picks vs Orianna

Best Lane Counters vs Orianna

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Orianna Build

Orianna owns mostly AOE damage skills, good auto-attack animation. Fast damage stacking speed. However, the skill set consumes a lot of Mana. Therefore, you will focus on equipment for magic damage and provide more mana and skill cooldown so that Orianna can freely spam more skills.

"Command: Attack" is Orianna's important poke skill. It also creates a lot of pressure so that the enemy cannot stand near the orb. "Luden's echo" is the first item you need to get first, it helps Orianna farm faster, poke more effectively with "Command: Attack".

"Archangel's Staff" is a device that will guarantee Orianna's mana. Without mana Orianna would no longer be dangerous even very weak.

The remaining equipment you will depend on depending on the situation to focus a lot on magic power, magic resistance.

Orianna position

Orianna Wild Rift is a mage who can also play a support role. With the ability to deal magic damage such as slowing shield creation, increasing movement speed, especially the ultimate wide area control.

Orianna gets the mid lane

Orianna summoner spells

FlashIgnite 

Orianna ability 

Orianna ability order

Orianna ability order

Orianna abilities

CLOCKWORK WINDUP CLOCKWORK WINDUP

Function: Grants bonus magic damage to attacks and stacks bonus damage on subsequent attacks.

Effect: Deals 5 + 3 per level (+15% AP) bonus magic damage, subsequent attacks on the same target within 4 seconds deal an additional 3 (+3% AP) magic damage, stacking up to 2 times.

Usage: Focus attacks on the same target to maximize bonus damage. Consider target selection and animation cancelling for optimal stacking.

Combo: Use Command: Dissonance to slow targets before attacking.

Advantages: Reliable damage source, good synergy with other abilities.

Disadvantages: Requires target selection, vulnerable during attack animation.

COMMAND: ATTACK COMMAND: ATTACK

Function: Sends the Ball to a location, dealing damage on the way.

Effect: Deals 60-180 (+45% AP) magic damage to targets hit, damage decreases by 10% per unit (minimum 50%). Ball remains at target location.

Usage: Poke, wave clear, zone control, engage with Shockwave combo.

Combo: Command: Attack -> Command: Dissonance (pull enemies into damage zone).

Advantages: Long range, good wave clear, sets up other abilities.

Disadvantages: Skillshot, damage falls off, leaves Ball vulnerable.

COMMAND: DISSONANCE COMMAND: DISSONANCE

Function: Creates an energy field that slows enemies and speeds allies.

Effect: Deals 60-180 (+45% AP) magic damage, slows enemies by 20-35% and speeds allies by 20-35% for 3 and 2 seconds respectively. Effect diminishes over time.

Usage: Zone control, peel for allies, engage with Shockwave combo.

Combo: Command: Dissonance -> Command: Attack (trap enemies in damage zone).

Advantages: Area denial, utility for both offense and defense.

Disadvantages: Short range, damage falls off, requires good timing.

COMMAND: PROTECT COMMAND: PROTECT

Function: Grants a shield to an ally and deals damage to enemies passed through.

Effect: Grants a shield absorbing 60-210 (+40% AP) damage for 4 seconds, deals 50-170 (+30% AP) magic damage to enemies passed through. Ball grants 10-25 armor and magic resist passively.

Usage: Protect allies, engage with Shockwave combo.

Combo: Command: Protect (ally)-> Command: Shockwave (pull enemies near ally).

Advantages: Versatile protective tool, good engage potential.

Disadvantages: Requires target selection, shield can be broken, Ball becomes immobile.

COMMAND: SHOCKWAVE COMMAND: SHOCKWAVE

Function: Sends out a shockwave, dealing damage and pulling enemies towards the Ball.

Effect: Deals 200-350 (+75% AP) magic damage and launches nearby enemies towards the Ball after a brief delay.

Usage: Teamfight initiation, secure kills, combo with other abilities.

Combo: Command: Attack/Dissonance -> Command: Shockwave (pull enemies into damage zone).

Advantages: High damage, strong crowd control, good synergy with other abilities.

Disadvantages: Long cooldown, requires Ball placement, can be dodged.

How to play Orianna

Early game

Focus on poking and last hitting minions. Do not rush to push the minion too high because Orianna is very easy to gank. The amount of health is very thin and there are not many skills to escape, leading to an instant death.

Mid game

Map control, reach hot locations. Prick enemies before entering teamfights.

Late game

At this point, Orianna's strength had been reached. Must hold the ultimate "Command: Shockwave" before entering teamfights.

Combo Orianna Wild Rift:

COMMAND: ATTACK COMMAND: DISSONANCE COMMAND: PROTECT COMMAND: SHOCKWAVE

Combo 1:

COMMAND: ATTACK + AA + COMMAND: DISSONANCE + COMMAND: PROTECT

Combo 2:

COMMAND: ATTACK + COMMAND: DISSONANCE

Combo 3:

COMMAND: ATTACK + COMMAND: SHOCKWAVE + COMMAND: ATTACK + COMMAND: DISSONANCE + COMMAND: PROTECT + AA

Combo 4:

COMMAND: ATTACK + COMMAND: DISSONANCE + AA + COMMAND: SHOCKWAVE + COMMAND: PROTECT + AA + AA + COMMAND: ATTACK

Orianna pros and cons

Pros

Orianna's strongest point is her ultimate that can be outplayed. Deal damage and control the entire enemy team

Cons

Difficult to play, wrong combos do not create the required amount of damage.

Easy to gank.

Use a lot of mana.

Orianna counters

Gank right from the first level. Catch her whenever she's alone.

Conclusion

Orianna Wild Rift can be a tough champion that requires a lot of combo practice. But very useful in teamfights. If the enemy team has too many champions with quick access, you need to avoid confronting those champions. In teamfights, it's not necessary to appear too early. Standing behind the squad just needs a chance "Command: Shockwave" will change the whole game. Guide and build Orianna Wild Rift.

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