Ziggs Wild Rift Build Guide
Ziggs Wild Rift is a heavy poke mage. The way to build Ziggs is equipment that deals magic damage and penetrates magic resistance. The way to play Ziggs is to use enhanced basic attacks to deal extra damage.

Damage: Magic
Tier | B- |
Win rate | 50.01% |
Pick rate | 1.2% |
Ban rate | 0.1% |
Ziggs's Item Build & Runes
Ziggs runes Win 55.23% and Pick 25.31%
Ziggs runes with Win 51.12% and Pick 14.45%
Build Ziggs Wild Rift with the highest win rate
Ziggs Wild Rift build second
Ziggs Wild Rift item build third
Best Picks vs Ziggs
Worst Picks vs Ziggs
Best Lane Counters vs Ziggs
See more build Camille Wild Rift in Meta

Ziggs position
Bot
Mid
Ziggs summoner spells
+
Ziggs Build
Ziggs will constantly move to find the right position for the enemy champion poke. Therefore, the first item you will need is "Luden's Echo". In addition to the bonus damage, it also gives 300 mana. A champion that deals mainly damage from skill spam so Ziggs' mana will always be lacking.
If your squad covers well enough and the enemy team doesn't have too many fast approaching champions on the second item, you'll get "Archangel's Staff". This equipment will help Ziggs add a huge amount of mana.
Once you have mana, the item you need to increase to the third is "Rabadon's Deathcap" the purpose is to ensure great damage.
Ziggs ability
Ziggs ability order
Ziggs abilities
SHORT FUSE
12s
Enhances his next attack to deal an additional 20 magic damage (20 + 30% ).
Short Fuse's cooldown is reduced by 4 (A) seconds when Ziggs casts an ability.
Deals 150% damage to structures.
BOUNCING BOMB
7.5s
55
Throws a bouncing bomb that deals 75 magic damage (75+ 65% )
SATCHEL CHARGE
21s
65
Flings an explosive charge that can be detonated within 4 seconds to deal 70 magic damage (70+ 50%?) to enemies and knock them away. Ziggs is also knocked away without taking damage.
Damages turrets and demolishes them if they are below 15%, Health.
HEXPLOSIVE MINEFIELD
18s
70
Scatters proximity mines that deal 50 magic damage (50 + 35% ) on contact and slow by 35% for 1.5 seconds.
Enemies detonating multiple mines take 40% damage from subsequent mines. Mines last 5 seconds.
MEGA INFERNO BOMB
85s
100
Deploys the Mega Inferno Bomb to deal 300 magic damage (300 + 105% 22). Enemies not in the center take 66.7% damage.
How to play Ziggs
Early game
The strength is poke, you just play Ziggs in that style. The poke structure continuously squeezes the enemy champion's lane, which is very advantageous when playing against short-handed champions. If the enemy tries to close you just retreat. Always keep the most distance from the enemy, the enemy will not be able to do anything to you.
Mid game
Build a lot of poke before and total teamfight. Push turrets fast with "explosive packs". The longer the poke time before the teamfight, the more beneficial your team will be.
Late game
Use "minefield" to corner in front of large targets like dragons or barons. Block the path of the enemy team. And use "Super Hell Bomb" on as many champions as possible. Especially when the enemy team is being held back.
Combo
Combo 1:
+
+
+
Combo 2:
+
+ AA
Combo 3:
+
+
+
+
Ziggs pros and cons
Pros
Clear troops quickly.
Good build.
Can hold off enemies.
Push the pillar well.
Cons
There are not many tools to escape.
Skill that uses a lot of mana.
Ziggs counters
Use assassin champions to capture Ziggs individually. The ultimate can be dodged because it takes time to fly.
Conclusion
Ziggs Wild Rift is very effective if there is a protective squad. The way to play is to soften the enemy squad before allin. Push the pillar fast. Remember to use auto attack to take advantage of passive power. How to build Ziggs with pure magic damage.